Frostpunk successfully delivers an intriguing experience where “every decision comes with a cost”; however, some imperfect factors in the game undermine the experience: the lack of emergence gameplay in the weather and heating system and the ludonarrative dissonance in the discontent system.
San Lang is a Chinese indie developer working on a documentary on indie games in China. Here is a interview with him.
We met with Miaoyi Wang, the founder of 4D Door and the creative spirit behind the acclaimed indie hit Will: A Wonderful World. We discussed game development, influences, indie in China and much more!
Lin Boyu is an indie developer in China. Before To the Absurd Life, an ambitious survival project in the style of Don’t Starve with a biopunk theme, he and his team developed puzzle games for iOS, which often successfully won Apple recommendations.
Last weeks Ceasia held a Game Show for Sonkwos 5th anniversary, and this is the report of it.
In this interview, we go through some of the issues in the translation of Chinese RPG into English/European languages and their reception in the West.